Search Results: "mlang"

12 February 2014

Mario Lang: Roughly 1500 source packages have possibly broken links in debian/control

There are currently roughly 1500 source packages in Debian which possibly (very likely actually) do have broken URLs in debian/control. While it is quite useful that we have VCS information and Homepage URLs in the Packages file these days, we also created a rather big source of bitrot. These URLs are typically paste-and-forget. Sure, people occasionally catch the fact that a homepage or VCS has moved, especially if they are active and in good contact with their upstreams. However, there are also other cases...
DUCK to the rescue! My coworker Simon Kainz has worked on a service that helps at least to track which URLs are currently broken. We've initially discussed some way to make this a part of Lintian, which is what I would have prefered. However, for good reasons, Lintian doesn't want to call out to the net by default, so these checks would likely not get run by many developers anyway. So Simon ended up creating DUCK - the Debian Url ChecKer which actually goes out to the net and verifies that all the Vcs-* and Homepage fields of debian/control are actually reachable. The frontend allows developers to search for packages they maintain, to quickly see if they have any URLs which are possibly broken. There is a slight chance of temporary network problems of course, so what DUCK does is to show the status of checks in the last few days, so that you quickly see if you are dealing with a typical false positive. First of all, thanks to Simon! I think DUCK is an excellent project for a future NM candidate. I actually already wanted to advocate him for DD, but we ended up on a website which suggested that new contributors should start by applying for DM these days, and only later go for DD. I find that actually quite strange, especially in Simons case, but well, we did not feel like argueing. Secondly, and thats also very important: whats needed to improve the overall quality of URLs in the package system is your attention! You can easily search for email addresses of maintainers or uploaders. Team members can create a bookmark entry that checks for problems in all packages maintained by the teams they are a member of. You just need to actually visit these pages from time to time. It would probably not be well received if we filed all these bugs at once :-). So we need you to care, since we don't want to generate too much noise regarding "just these broken URLs". Or are they? If your vcs fields are broken, debcheckout will not work properly. Which defeats the purpose of debcheckout. If your homepage URL is broken, packages.d.o will also have a wrong link. 1500 packages with broken URLs. Don't you think we can do better then that?

10 February 2014

Mario Lang: Neurofunkcasts

I have always loved Drum and Bass. In 2013 I rediscovered my love for Darkstep and Neurofunk, and found that these genres have developed quite a lot in the recent years. Some labels like Black Sun Empire and Evol Intent produce mixes/sets on a regular basis as podcasts these days. This article aggregates some neurofunk podcasts I like a lot, most recent first. Enjoy 33 hours and 57 minutes of fun with dark and energizing beats. Thanks to BSE Contrax and Evol Intent for providing such high quality sets. You can also see the Python source for the program that was used to generate this page.

8 February 2014

Mario Lang: Uploading Into and Downloading From The Universe

Have you ever wondered how new ideas, concepts, artworks etc. get into the Superconscious Collective of the universe, so that they then can be downloaded by exactly the right person who is meant to do something with them? yep, I, too, think that many of these ideas, concepts etc. come from the Great Unknown, where the seeds of limitless ideas and possibilities reside. But a lot of them also come from our own minds, from people who upload these things into the Superconscious Collective of our universe. Such ideas and concepts can be uploaded in several ways. Some of them are simply uploaded by a person who sources them, connects to the Superconscious Collective of the universe and streams them up. Others are maybe even uploaded by somebody virtually typing an article with their fingertips into the spread out hands or soles of the feet of their loved one, playfully teasing him/her and thereby streaming information into him/her, which s/he then again uploads, mainly subconsciously, into the Superconscious Collective of the universe. Once uploaded, all these limitless ideas and concepts become available to everyone and every living being, on Earth and throughout the whole universe. The thing is, that most people on Earth don't know how to consciously access information from there. Some do unconsciously and it again shows up in them as entirely new concepts and ideas, which they then spice with the flavor of their own essence and then stream them out into the world, be it as music, as software, as hardware, as artwork, as science and in limitless other ways. But it is also accessed by living beings throughout the whole universe, who also add their own ideas and concepts to the Great Superconscious Collective . Wanna know how to access this limitless information, ideas, concepts and/or possibilities from the Superconscious Collective? Just breathe, relax, expand ... expand and get into your biggest, greatest, awesomest being of you. Become all that you are, connected to everything. Now, consciously plug into the Great Superconscious Collective, the Great Cosmic Internet. Allow the ideas, information, possibilities stream into you and through you and look which ones you resonate with. Call them, feel them, let them land in you, and ask them what they want you to do with them, as you are the one who can express them in the highest possible way, otherwise they wouldn't have come to you in the first place. Then do one small thing to make them real in the world and watch them unfold. Or do whatever feels right for you to do, and create the most amazing new thing in the world.

Mario Lang: boost::python and boost::variant

I have unsuccessfully tried to find a solution for the following problem on the internet several times. Now that I have come at least closer to a usable approach, I thought I'd document what I have found so that others trying to achieve a similar thing can use this as a starting point. Boost.Python offers a very nice and flexible way to interface C++ data types with Python. With just a few lines of code, and the proper linker flags, you get a Python importable shared object from your C++ compiler. This can be very productive. However, there is one aspect of C++ data types that I couldn't figure out how to interface with Python, which are C++ discriminated unions, or more specifically, heterogeneous containers. While Python has no problems with containers containing objects of different types, C++ does not make this very easy by default. Usually the problem is solved with a container of pointers to a base class, and various subclasses with virtual functions. However, this approach is not always practical, especially if the different types of objects in an heterogeneous container dont have many things in common. This is where discriminated unions come to the rescue. They basically behave like a normal union in C, but have an additional field which indicates the type of object currently stored in the union. Boost.Variant does exactly that, with a nice visitor interface added on top of it.
Heterogeneous containers in C++ If we put the boost::variant<> template inside a STL container like std::vector<>, the result is a heterogeneous container. For the purpose of illustration, lets implement such a container. The example below is deliberately simple. In reality, the various types allowed in your variant will probably have more fields then just one.
#include <boost/variant.hpp>
#include <vector>
struct a   int x;  ;
struct b   std::string y;  ;
typedef boost::variant<a, b> variant;
typedef std::vector<variant> vector;
To ease creation of these two types of objects, we are going to write a few factory functions. We are going to wrap them in Python later on.
variant make_variant()   return variant();  
vector make_vector()   return vector a(), b(), a() ;  
Boost.Python Now lets create a Python module which exports the above functionality to Python.
#include <boost/python/class.hpp>
#include <boost/python/def.hpp>
#include <boost/python/implicit.hpp>
#include <boost/python/init.hpp>
#include <boost/python/module.hpp>
#include <boost/python/object.hpp>
#include <boost/python/suite/indexing/vector_indexing_suite.hpp>
vector_indexing_suite apparently needs operator== defined on the value_type of the container. In our case, this is our boost::variant<a, b> type. Luckily, boost::variant<> already provides operator==. However, that operator== relies on operator== being defined for the underlying types. Since equality comparison is probably useful for other things as well, lets just create operator== for our two classes a and b.
bool operator==(a const &lhs, a const &rhs)   return lhs.x == rhs.x;  
bool operator==(b const &lhs, b const &rhs)   return lhs.y == rhs.y;  
Convert a boost::variant<> to PyObject * Boost.Python needs a way to convert our discriminated union to a Python object. This code relies on Python class definitions being present for all underlying variant types. We will define them later.
struct variant_to_object : boost::static_visitor<PyObject *>  
  static result_type convert(variant const &v)  
    return apply_visitor(variant_to_object(), v);
   
  template<typename T>
  result_type operator()(T const &t) const  
    return boost::python::incref(boost::python::object(t).ptr());
   
 ;
And finally, lets create our Python module.
BOOST_PYTHON_MODULE(bpv)  
  using namespace boost::python;
  class_<a>("a", init<a>()).def(init<>()).def_readwrite("x", &a::x);
  class_<b>("b", init<b>()).def(init<>()).def_readwrite("y", &b::y);
  to_python_converter<variant, variant_to_object>();
  implicitly_convertible<a, variant>();
  implicitly_convertible<b, variant>();
  def("make_variant", make_variant);
  class_<vector>("vector").def(vector_indexing_suite<vector, true>());
  def("make_vector", make_vector);
 
Compiling Lets create a shared object for Python.
$ g++ -std=c++11 -fPIC -shared $(python-config --includes) -o bpv.so file.cpp -lboost_python
Running We can load the module into Python and see what it does.
>>> import bpv
>>> variant=bpv.make_variant()
>>> variant
<bpv.a object at 0x7f06bb2130c0>
>>> variant.x
0
>>> variant.x=2
>>> variant.x
2
Nice. We can access the underlying type, and even modify it. Lets see how our heterogeneous container wrapping code behaves.
>>> vector=bpv.make_vector()
>>> vector
<bpv.vector object at 0x7f20693289d0>
>>> len(vector)
3
>>> list(vector)
[<bpv.a object at 0x7f20693190c0>, <bpv.b object at 0x7f20693193d0>, <bpv.a object at 0x7f2069319440>]
So far, so good. This will at least make it possible to convert heterogeneous containers from C++ to Python, which was my initial goal. Unfortunately, contained objects are not treated as references. Whenever retrieved, we get a copy. So in-place modification does not work.
>>> vector[0].x
0
>>> vector[0].x=2
>>> vector[0].x
0
However, we can override an existing element with a modified copy.
>>> e0=vector[0]
>>> type(e0)
<class 'bpv.a'>
>>> e0.x = 2
>>> vector[0] = e0
>>> vector[0].x
2
And we can also use the append and extend methods of Python containers.
>>> len(vector)
3
>>> vector.extend(vector)
>>> vector.append(bpv.a())
>>> len(vector)
7
>>> len(filter(lambda x: type(x)==bpv.b, vector))
2
>>> len(filter(lambda x: type(x)==bpv.a, vector))
5
>>> map(lambda x: x.x, filter(lambda x: type(x)==bpv.a, vector))
[2, 0, 2, 0, 0]
All that is missing for a perfect world is reference semantics for container elements. If anyone has a hint on how to achieve this, please let me know.

7 February 2014

Mario Lang: Solara: Fun with accessible RPGs on iOS

Solara is a fun turn-based fantasy strategy game for iOS which works perfectly well with VoiceOver. AppleVis has a review and all the details like a link into the AppStore. You build your castle level by level, and train your heroes to be stronger in battle. While your heroes are at battle, you can not control any real-time aspect of a battle. The combination of your heroes and their individual strengths (levels) is essential to determine if you can win a battle. So it sort of resembles rolling dice. At the beginning of a battle, you can choose which of your various heroes you'd like to send. You normally have four slots to fill, in earlier levels of Solara even less (to ease you into game play). Fighting is done in two different parts of the game. You need to use your heroes to solve quests, which will be rewarded by experience points and gold, which in turn will increase your playing level. From level 10 on, you will also be able to play in the arena against other player of solara. These arena fights are rewarded with arena points which in turn determine your place in an arena turnament. These turnaments usually last a few days. At the end, the top places are rewarded with gold. The way solara is structured makes it a perfect fit for VoiceOver. There are no real-time gesture problems to solve. It is basically an interactive text adventure with a fantasy theme and a weighted skills mechanism for determining the outcome of a fight. And luckily, the authors of solara realized this and did everything necessary to make this game really nicely playable with VoiceOver. My personal comment: I initially felt its implemented nicely, but playing it would be a waste of time. Now, a few months later, I am at level 39, and have seen hints that there are 50 levels in total. While I am not really hooked, I guess I will finish it eventually :-)

9 October 2011

Andrew Pollock: [life] There's something to be said for a destination wedding

Our friends Andrew and Janice finally tied the knot last Sunday, in Langkawi, Malaysia. They're Aussies currently living in New York, and Janice is of Malaysian descent, so I think part of the reason was to accommodate some Malaysian relatives that wouldn't be able to travel, and the other reason was that it was going to mean a bunch of people had to travel anyway, so why not travel somewhere a bit exotic? As my sister is getting married later this month in Brisbane, we decided to spare Zoe two massive international flights in close succession, and Sarah and Zoe flew out a few days ahead of me, and went to Brisbane, and then Zoe, Sarah and her mum flew to Langkawi from there, and I flew there from San Francisco, with the plan being for Sarah and Zoe to hang out in Brisbane for the 4 weeks in between weddings. It was the longest amount of travel I think I've ever done. I hadn't sat down and calculated what the travel time was beforehand, and when I got on the flight from San Francisco to Hong Kong, and they said it was going to be nearly 14 hours just to Hong Kong, I nearly wept. The only good thing about it was I didn't have to wrangle a toddler as well. From there, I had to get to Singapore, with a several hour layover, and then another flight from Singapore to Langkawi. I left SFO at 1:20am on Monday morning, and finally arrived at about 7am (San Francisco time) the following day. I didn't even bother getting off the plane in Hong Kong, it was only an hour and a half layover. I think the layover in Singapore was 5 hours, and it was a separate flight. Singapore airport at least was pretty good to kill time in. It was funny, I was reading Wired while I was killing time in Singapore, and they had an article, which included a side bar on 10 Best Airports to Get Stuck In, and I observed that getting to Langkawi and back involved using 4 of them. The flight into Langkawi was more eventful than usual. I was dozing a bit as we were coming in to land, and I woke up to the sensation of taking off again. I wondered if we'd had an aborted landing? Sure enough, soon after, the captain got on the public address and said that they'd had to abort the landing due to bad weather in Langkawi. He had pretty bad Engrish, thanking us for our frustration and saying something about fuel, so I didn't get a lot of the details. We proceeded to circle for a while before finally landing. I think the flight ended up landing something like an hour or more later than scheduled. So that was mildly exciting. Langkawi airport was one of those little "walk across the tarmac" places. I think I stood the closest to an operating jet engine that I ever have, as another aeroplane taxied in to a stop between my plane and the terminal while I was walking to it. Loud. Anyway, that was all just me getting there. Sarah had a bit of fun getting to Brisbane on her own with Zoe. She's now too long to sleep in an in-flight bassinet, and doesn't seem to like sleeping vertically in the Ergo Baby Carrier (possibly she was too hot in it). I think she got a bit of sleep lying across Sarah's lap, but Sarah didn't get much sleep. I think there was similar fun for the Brisbane to Kuala Lumpur flight, but at least she had two laps to lie across for that one. Sarah, Zoe and Sarah's mum arrived in Langkawi earlier in the day on Tuesday, and I made it to the resort at about 10pm (local time) and pretty much immediately crashed for the night. The Westin Langkawi was just fabulous. I don't think we've stayed at a resort since our honeymoon, and this resort was a whole other level compared to Heron Island. The rooms were very comfortable, and the resort was very accommodating of a toddler. Their Kids Club menu was excellent. The breakfast buffet (included in our room rate) was the most comprehensive breakfast buffet I have ever seen in a hotel. The only thing missing was bacon, being a Muslim country, but I can live without that. It was pretty easy to just fill up on breakfast, skip lunch and just have a light dinner. The on-resort dining prices were also very reasonable. The off-resort prices were even cheaper. The resort facilities in general were very comprehensive. Three pools. A children's play room. A well equipped gym and recreational area including squash courts. An extremely nice day spa. The thing I liked best about the whole destination wedding thing was all of the activities leading up to the actual wedding. The wedding was on the Sunday, and we had the Hen's and Buck's parties on Friday. Apparently Australia is the only place that calls it a Buck's party. The rest of the world calls it a Stag party, how about that? There was some last-minute changes to the Buck's party, and we ended up chartering this huge $2 million yacht for 4 hours and going for a cruise and doing some jetskiing and water sports. The captain was Aussie, so we all had a good chat with him. Apparently it's a corporate vessel, with an exclusive chartering arrangement with the Westin. On Friday night, we all went out to a seafood buffet dinner at the Yellow Cafe over at Cenang Beach. Most of the guys and girls already knew each other courtesy of the day's activities, so dinner involved a lot of meeting the other halves. What I really liked about all of the pre-wedding stuff was that by the time the wedding rolled around, you really felt like you knew a bunch of Andrew and Janice's family and friends, which I think made the whole thing feel a lot more intimate. Saturday was a recovery day. Sarah's aunties Glenda (who was in Singapore on business) and Vicki (who lives in Thailand) had joined us at the resort by this stage, so we were all knocking around together checking out the island. We took the cable car to the top, but unfortunately the sky bridge was closed due to the inclement weather. There was a lot of touristy stuff at the bottom of where the cable car was, and Zoe got to have an encounter with a very large python. She even tried to give it a kiss. One of the things that was surprising was how popular Zoe was with all of the locals and other Asian tourists. We could probably have charged for photographs. There was a little girl, who I thought was possibly a similar age to Zoe (turned out she was two and a half) and I asked her parents if I could take a photo of the two girls together, and no sooner had they sat down together and a virtual paparazzi materialised out of nowhere taking photographs. Similarly, all of the staff at the Westin were totally taken by Zoe, and wanted to touch her. To her credit, Zoe handled all of the extra attention pretty well. The wedding wasn't until 6pm on Sunday, so we did a 4 hour island hopping boat tour in the morning. That was a bit of an experience. It was nothing short of sheer bedlam trying to board the right boat at the wharf (I use the term lightly) and then the boat's captain had to arrange the passengers appropriately so as to keep the boat on an even keel. It was a narrow motor boat with a canopy cover over the back two thirds of it. First stop was Dayang Bunting Island, home of Pregnant Maiden Lake, where we stopped for 45 minutes. More bedlam ensued getting off the boat at the wharf there (there was veritable flotilla of tour boats all trying to load and unload at the same time). Monkeys abounded. They seemed incredibly tame. We were practically tripping over them. Zoe didn't seem to be as taken by the monkeys as I thought she would. It was a short walk up a reasonable flight of stairs to get to the lake, though some incredibly humid jungle, and once we got there, there wasn't a huge amount to do in the time we had available. So we dunked Zoe's feet in the lake a few times and then made our way back to the chaos at the wharf and got back on our boat. We stopped for a similar amount of time at another island with a pretty nice beach, and Zoe had enough time to a quick swim in the ocean with Sarah, and then we made our way back to the boat again to another spot where we watched sea eagle feeding. Heaps of eagles circling overhead would take turns to swoop down and grab fish and fly off again. It was impressive. I think I managed to snap some good action shots with the long lens. Then we had the wedding itself. It was on the beach out the front of the Heavenly Spa on the resort. Let me say, the Westin knows how to put a wedding together. The ceremony was as lovely as the location. For the reception, the one 5 bedroom villa on the resort was booked for the night. Dinner was a buffet on the lawn out the front (briefly delayed thanks to a rain shower) and then speeches and general partying happened around the terrace out the back of the villa. There were some beautiful speeches. Janice's brought a tear to my eye. Part of the whole package included something like a 10 person video crew that were running around capturing everything. It felt a bit surreal. It was definitely the most high-end wedding I've ever been to (sorry Scott and Julie, your "Wedding of the Century" has been eclipsed by the "Wedding of the Millennium"). Monday was a wind down day. Zoe mercifully gave us a sleep in until 8am. Our flights didn't leave until the evening on Tuesday, so after we checked out we went for a drive around the island to try and get Zoe to take a nap in the car. We ended up at the fruit farm, which to the best of my understanding is run by the government. Zoe had fallen asleep by this stage, and Sarah said she'd stay behind in the car and have a nap too. So her mum and I went on the tour. It was a fun little tour. There were only four of us on it. They drive you around the farm on the back of a truck and show you the various crops they have. They stop at a few places and give you a bunch of fruit samples, attempt to answer your questions, and take funny pictures of you. The favourite seemed to be to dangle a fruit on a knife up close in front of the camera while having the subject(s) in the background look like they're carrying an enormous fruit. We got back to the car to an upset Sarah and small group of locals milling around. Sarah had managed to lock Zoe in the car for about 30 minutes when she got out to make her a sandwich after Zoe had woken up from her nap. Fortunately the engine was running and the air conditioning was on, so there was no risk of Zoe overheating (on the contrary, she was a bit on the cool side). Some kind locals had somehow figured out which car rental company to call (it's possible there's only one) and someone came out with a spare key, so the crisis was averted just before we got back to the car. It's the first time Zoe's been locked in the car (it's pretty much impossible in the Prius) and it was just our luck that it'd happen in a foreign country! One of the saddest things about Langkawi was the amount of garbage floating around in the ocean, and washing up on the beaches. I was swimming in the ocean off the yacht while we were out on the Buck's party, and it was disgusting. The jetski was temporarily disabled due to sucking in something. We visited Black Sand Beach, which was supposed to be something of a tourist attraction. Covered in trash. Ian Kiernan would be sad. The captain of the yacht we were on for the Buck's party said it was all from Thailand and got flushed out of all the rivers and streams by the recent rain. Just goes to show how connected everything is. The house is very quiet without Sarah and Zoe, but my friend Liam is visiting from Zurich for a couple of weeks, so that's helping break the silence. I'm using the time to get a heap of things done that I don't otherwise get time to get done. Unfortunately the photos from the trip are only available on Facebook at the moment, but they'll eventually get uploaded here.

23 December 2008

Emilio Pozuelo Monfort: Collaborative maintenance

The Debian Python Modules Team is discussing which DVCS to switch to from SVN. Ondrej Certik asked how to generate a list of commiters to the team s repository, so I looked at it and got this:
emilio@saturno:~/deb/python-modules$ svn log egrep "^r[0-9]+ cut -f2 -d sed s/-guest// sort uniq -c sort -n -r
865 piotr
609 morph
598 kov
532 bzed
388 pox
302 arnau
253 certik
216 shlomme
212 malex
175 hertzog
140 nslater
130 kobold
123 nijel
121 kitterma
106 bernat
99 kibi
87 varun
83 stratus
81 nobse
81 netzwurm
78 azatoth
76 mca
73 dottedmag
70 jluebbe
68 zack
68 cgalisteo
61 speijnik
61 odd_bloke
60 rganesan
55 kumanna
52 werner
50 haas
48 mejo
45 ucko
43 pabs
42 stew
42 luciano
41 mithrandi
40 wardi
36 gudjon
35 jandd
34 smcv
34 brettp
32 jenner
31 davidvilla
31 aurel32
30 rousseau
30 mtaylor
28 thomasbl
26 lool
25 gaspa
25 ffm
24 adn
22 jmalonzo
21 santiago
21 appaji
18 goedson
17 toadstool
17 sto
17 awen
16 mlizaur
16 akumar
15 nacho
14 smr
14 hanska
13 tviehmann
13 norsetto
13 mbaldessari
12 stone
12 sharky
11 rainct
11 fabrizio
10 lash
9 rodrigogc
9 pcc
9 miriam
9 madduck
9 ftlerror
8 pere
8 crschmidt
7 ncommander
7 myon
7 abuss
6 jwilk
6 bdrung
6 atehwa
5 kcoyner
5 catlee
5 andyp
4 vt
4 ross
4 osrevolution
4 lamby
4 baby
3 sez
3 joss
3 geole
2 rustybear
2 edmonds
2 astraw
2 ana
1 twerner
1 tincho
1 pochu
1 danderson
As it s likely that the Python Applications Packaging Team will switch too to the same DVCS at the same time, here are the numbers for its repo:

emilio@saturno:~/deb/python-apps$ svn log egrep "^r[0-9]+ cut -f2 -d sed s/-guest// sort uniq -c sort -n -r
401 nijel
288 piotr
235 gothicx
159 pochu
76 nslater
69 kumanna
68 rainct
66 gilir
63 certik
52 vdanjean
52 bzed
46 dottedmag
41 stani
39 varun
37 kitterma
36 morph
35 odd_bloke
29 pcc
29 gudjon
28 appaji
25 thomasbl
24 arnau
20 sc
20 andyp
18 jalet
15 gerardo
14 eike
14 ana
13 dfiloni
11 tklauser
10 ryanakca
10 nxvl
10 akumar
8 sez
8 baby
6 catlee
4 osrevolution
4 cody-somerville
2 mithrandi
2 cjsmo
1 nenolod
1 ffm
Here I m the 4th most committer :D And while I was on it, I thought I could do the same for the GNOME and GStreamer teams:
emilio@saturno:~/deb/pkg-gnome$ svn log egrep "^r[0-9]+ cut -f2 -d sed s/-guest// sort uniq -c sort -n -r
5357 lool
2701 joss
1633 slomo
1164 kov
825 seb128
622 jordi
621 jdassen
574 manphiz
335 sjoerd
298 mlang
296 netsnipe
291 grm
255 ross
236 ari
203 pochu
198 ondrej
190 he
180 kilian
176 alanbach
170 ftlerror
148 nobse
112 marco
87 jak
84 samm
78 rfrancoise
75 oysteigi
73 jsogo
65 svena
65 otavio
55 duck
54 jcurbo
53 zorglub
53 rtp
49 wasabi
49 giskard
42 tagoh
42 kartikm
40 gpastore
34 brad
32 robtaylor
31 xaiki
30 stratus
30 daf
26 johannes
24 sander-m
21 kk
19 bubulle
16 arnau
15 dodji
12 mbanck
11 ruoso
11 fpeters
11 dedu
11 christine
10 cpm
7 ember
7 drew
7 debotux
6 tico
6 emil
6 bradsmith
5 robster
5 carlosliu
4 rotty
4 diegoe
3 biebl
2 thibaut
2 ejad
1 naoliv
1 huats
1 gilir

emilio@saturno:~/deb/pkg-gstreamer$ svn log egrep "^r[0-9]+ cut -f2 -d sed s/-guest// sort uniq -c sort -n -r
891 lool
840 slomo
99 pnormand
69 sjoerd
27 seb128
21 manphiz
8 he
7 aquette
4 elmarco
1 fabian
Conclusions:
- Why do I have the full python-modules and pkg-gstreamer trees, if I have just one commit to DPMT, and don t even have commit access to the GStreamer team?
- If you don t want to seem like you have done less commits than you have actually done, don t change your alioth name when you become a DD ;) (hint: pox-guest and piotr in python-modules are the same person)
- If the switch to a new VCS was based on a vote where you have one vote per commit, the top 3 commiters in pkg-gnome could win the vote if they chosed the same! For python-apps it s the 4 top commiters, and the 7 ones for python-modules. pkg-gstreamer is a bit special :)

19 March 2006

Clint Adams: This report is flawed, but it sure is fun

91D63469DFdnusinow1243
63DEB0EC31eloy
55A965818Fvela1243
4658510B5Amyon2143
399B7C328Dluk31-2
391880283Canibal2134
370FE53DD9opal4213
322B0920C0lool1342
29788A3F4Cjoeyh
270F932C9Cdoko
258768B1D2sjoerd
23F1BCDB73aurel3213-2
19E02FEF11jordens1243
18AB963370schizo1243
186E74A7D1jdassen(Ks)1243
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